>
<
><
>
###########################################################################
###########################################################################
<
>
A yaw movement couples pitch and roll now. This means that the MikroKopter flies a curve if, for example, you nick and yaw at the same time. This prevents that the MK is getting dizzy after curves.
= Yaw pos. feedback =
##/////////////////////////////////////////////////////////////////////////
{{{#!html
}}}
[[ http://gallery3.mikrokopter.de/var/albums/intern/MK-Tool/Setting/Coupling/EN_Coupling-small.jpg?m=1500536960 | {{ http://gallery3.mikrokopter.de/var/thumbs/intern/MK-Tool/Setting/Coupling/EN_Coupling-small.jpg?m=1500536960 }} |target="_blank"]]
{{{#!html
}}}
##/////////////////////////////////////////////////////////////////////////
Here the degree of coupling axis is set. <
>
Is the value too small, the MK hangs in a left curve to the right. <
>
Is the value too large, however, the MK hangs in a left curve to the left.
<
><
><
>
##############################################################################
= Nick/Roll feedback =
Here the negative feedback of the coupling shaft can be adjusted. This takes up the nose of the copter in the curve. <
>
If the value is too large, the MK is on a curve (e.g. left forward) backwards.<
>
If the value is too small, the MK is on a curve (e.g. lefr forward) forwards.
<
><
><
>
##############################################################################
= Yaw correction =
So the !MikroKopter tries to counteract the (possibly unintentional) change of direction or limit this movement. <
>
If the value is zero it turns deliberately into a curve. So you can use as a rolling "aileron". <
>
If the sport-settings are to strong or aggressive, you should set the value to 1.
<
><
><
><
><
><
><
><
><
>